Clive Thompson (Collision Detection) has a nice piece on wired about Tringo, a game within a game in Second Life, that is getting a real-world launch.
Read it here: http://www.wired.com/news/columns/0,70945-0.html?tw=rss.index
Friday, May 26, 2006
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment